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silentspringmods ([personal profile] silentspringmods) wrote in [community profile] silentspringmemes2024-02-02 11:33 pm
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TDM NO. 2


TDM № 2 : February 2024
Part I; Chapter 3. Out of the Mist Your Voice Is Calling

premise & faq rules application invite requests NPCs calendar story so far taken


Hey, neighbor, welcome to the very first TDM for Silent Spring, a semiprivate suburban 60s horrorgame based loosely on the likes of We're Still Here, Holly Heights, and similar. Characters wake up in the uncannily idyllic early 1960s suburbia of Sweetwater, Maryland, an integrated bedroom community of Washington, DC - in the same household as a complete stranger to whom they have apparently always been married, at least according to the eerily and unwaveringly chipper neighbors who seem to know a little more than they should—or, if they're under 18, they awaken as the legally recognized child of the aforementioned couple. This TDM will give you a place to test out the setting and get some sample threads if you're going to apply for an invite.

OOC TDM plotting/who's who


Openings

As of this TDM, a total of 18 player slots are open. Players may app up to two characters; one of the two will not count toward a player slot.

There are 8 openings for players who app at least one Wife;
There are 4 openings for players who only app a Husband;
and there are 6 openings for players apping at least one character under 18.

Game Tone and Blanket Warnings

This game and its world, including this TDM, heavily feature nuclear panic, the Red Scare, conformism, sexism and restrictive gender roles, heteronormativity/gender binarism as it relates to being forced into a 'nuclear family', surveillance, gaslighting, brainwashing/propaganda, disinformation, pollution/contamination, poisoning, loss of control, and uncanny valley. IC consequences can involve anything from social shunning to sleep deprivation torture, brainwashing, and nonconsensual administration of large doses of haloperidol. These are the crux of the game and cannot be opted out of — this game offers a very specific flavor of horror and it is up to players whether or not they want to engage. The atmosphere is a dystopia, and while people can certainly bond with each other in extreme circumstances, the point of this game is not an ingame domestic AU, found family, 'adopting' other characters, etc.

universe/setting information, role assignment, and FAQs

I. National Everyone-Smile-at-One-Anotherhood Week

Maybe you were on your deathbed, taking your last gasping breaths. Maybe you had just drifted off into sleep. Or maybe you were just in the middle of another ordinary day—but whatever the case may be, you now wake staring at an unfamiliar popcorn ceiling, dressed in a coordinating pajama set or nightgown straight out of the Sears catalog. A complete stranger lies asleep beside you. Perhaps a dog or a cat you don't recognize lies sleeping on a red tartan bed on the floor behind the mahogany footboard.

This is your house, but it’s not your house: on one of the twin dressers in the room, the morning light reflects off the cover glass on a framed photograph of the two of you standing side-by-side and smiling like figures in a Norman Rockwell painting, maybe with a third, also unrecognizable younger party in the foreground between you. A Civil Defense booklet titled ”Survival Under Atomic Attack” hangs halfway off the corner of the dresser, its pages and cover curling upwards with wear atop a dogeared Macy’s Christmas catalog. The other dresser hosts a watch box and a compact radio: yours, if you’re the one wearing the coordinating flannel shirt and pants, or your new husband’s, if you’re in a babydoll-style nightie.

It’s not immediately clear if you’ve found yourself in the fifties or the sixties, at least until you throw on the robe hanging on the back of the bedroom door and head out into the driveway at some point. There you find a rolled newspaper tossed onto the concrete beside a shiny new car, dated February 2, 1961.

Prompt Details:

— All characters wake in a normal human body with any disability aids (including glasses or contact lenses) converted to the most common form of them in the 60s unless a modern development like a sip/blow powerchair is needed for them to be playable. Although cutting edge technologies like myoelectric limbs were just starting to come around at the time, they were not common and readily accessible, and therefore are not allowed.
— Characters have no powers, and regains will not happen in this game. If they biologically need something to function that is fantasy in nature (ex: have to drink blood), that need is gone and replaced with only a normal human’s needs.
— Characters will find their belongings, up to 3 items from home, around the house in normal places for each item to be: a book on the shelf, a framed photo on a flat surface, etc. Items that don’t exist in the regular universe in 1960 may not be brought (ex: gameboy, pokeball, wizard’s staff).
— Characters may bring one normal, non-livestock pet, or may meet said pet for the first time when they wake up in Sweetwater. They can also be petless.
— No items or weapons from after 1960 are allowed, and no weapons more powerful than a hunting rifle or handgun can be brought with them. One weapon per character.



II. Smoke gets in your eyes

A few days after characters arrive, a large tower of black smoke begins to rise against the February sky, a dark column at the treeline just beyond the cooling towers that mark the location of the distant Sweetwater Atomic Energy Plant. The radios, if characters turn them on, advise of a two-day controlled burn going on in the forest during the dead season, managed by the Maryland Department of Natural Resources, and suggest that characters keep windows closed to minimize “nuisance smoke” in the home. The whole town takes on the faint smell of smoke as the wind pushes it toward the patchwork of subdivisions: not the pleasant smell of wood burning or food cooking, but something much less organic, a close neighbor to the smell of burning plastic. Characters may, from time to time, notice the faintest passing metallic taste in their mouths.

Otherwise, it’s a slushy, snowy Maryland winter like any other, and the previous month’s snow—which had mostly melted by the time of the controlled burn—returns before too long, dusting the town in a few shallow inches of brilliant white. It’s enough for school to close for a few consecutive snow days—perhaps a good time for newly assigned children to explore the town or earn a few dollars shovelling driveways?

The salt trucks and plows do a pretty good job of keeping the streets cleared, but something odd begins to surface on the surface of the pavement as they continue to salt and scrape: numbers spraypainted on the pavement, varying by location: 1, 2, 3, or 4. Characters have about a week to realize that the numbers correlate to sectors in a quadrant covering what seems to be the entire town before roadblocks appear at the major street junctions connecting adjacent quadrants, manned by civil defense and the Sweetwater police force.

A disaster preparedness drill, the radio informs them, will be taking place for the next week. Characters who do not have critical business in a sector other than Sector 4, where Haven Street and the neighborhood bunker is located, will not be allowed to pass through, and those that are allowed to pass through for critical work (such as at the hospital in Sector 3 or the fire department in Sector 1) are subjected to trunk and body searches.

Unfortunately, most of the shops in town, including the grocery store, are clustered around the town park in Sector 1, unavailable to Haven Street’s residents. As the week goes on, neighbors may have to swap and borrow to make sure that they have everything they want—not need, of course, because the government of the town of Sweetwater would never let this go on long enough to create a serious need without providing for the citizens trapped contained within the cordoned sectors. Might as well get to know each other!





III. Everybody's somebody's fool

You didn’t think Valentine’s Day would come to pass without a quintessential 1960s cocktail party, did you? On the 14th of the month, Marjorie again plays hostess in the large, well-groomed neocolonial at the end of the cul-de-sac, offering a spread complete with cheese balls, deviled eggs, and fondue. Or maybe shrimp are more your character’s style? Either way, there is no shortage of rather… quirky hors d’oeuvres and assorted canapes to blunt the effect of the cocktails her husband mixes up, or her signature punch, if characters would rather have that.

While characters’ closets contain an item or two of cocktail attire from the 1960s lives they’ve stepped into, there are also a lot of other things in their closets, things that would catch some glances or invite gossip by the NPC partygoers. It’s best to avoid a faux pas in an environment like this - maybe some second opinions on outfits are warranted? And of course, it wouldn’t reflect well on one spouse for their partner to show up underdressed… or to not show up at all without a pretty good alibi.

Characters may notice, at various points in the night, that Marjorie’s gaze wanders from person to person, that at times she seems to be watching different partygoers. This probably isn’t the best place for subversive speech, but it’s a good chance to meet one’s neighbors, and perhaps an even better chance to try and get some information out of Marjorie.




IV. Don't tell me why, kiss me goodbye

cw: non-graphic depiction of woman in labor

When characters go to sleep on the night of the 15th, the edges of the town again begin to merge with their unconscious minds as they did on New Year's Eve, a sequence of fragmented images: a beautiful young woman’s face contorts in agony, the bindi above the bridge of her nose crumpling between tight brows as she pants through bared teeth, her shoulders shaking with suppressed sobs. Two older women, both with salt-and-pepper hair, stand on either side of her in an urban hospital room, rubbing her back as it jerks with her weeping. The roots of her hair are drenched with sweat; tears stream around the hand of her mother-in-law as it rests on her flushed cheek. A young woman with hair tucked under a scrub cap leans over one of her elders and says something to the soon-to-be mother.

Two occupied pairs of loafers face each other on a glossy tiled floor. A woman’s voice echoes over a speaker: Now boarding, Flight 17501, DCA to LaGuardia. First-Class passengers on Flight 17501 from DCA to LaGuardia may now board. The same hand that wound into the telephone cord reaches out and shakes a broader one several shades darker, decorated with a proportionally heavy chain-link watch.

“Professor.
My congratulations to your daughter.”


A few days later, the televisions downstairs crackle to life, playing in black and white a short video. The young woman from the dream stands in front of the camera in what appears to be a walled garden, wearing a short-sleeved shirt with a plain but brightly colored sari flaring out across it sidha pallu style and holding an infant; her thick black hair is now in a long braid tucked to the right, capped off with trendy Sadhana cut bangs. She waves at the camera, then holds up the baby’s wrist as to wave too. The child is small, and young—maybe one month old.

She says something, her brown eyes warming, although of course the soundless film doesn't capture her words. The camera comes closer to the baby, showing her face, giving different angles, then pans out, sweeping across the garden: well-kept, clearly maintained by someone who cares about it quite a bit. Guava and Chinese hibiscus border the brick wall with a well-pruned mango tree standing sentry, and the compound leaves of a young neem tree sway gently in the breeze in the foreground. One of the women from the delivery room, somewhere in her fifties or sixties, steps into the screen to stand beside the new mother, looking into the camera with the same eyes, her own creased at the edges with decades lived.

Be careful. I love you, she mouths in Hindi, although the video has no sound—and characters, even without any prior knowledge, will find that somehow they know the exact content of what was just expressed—and more than that echoes in their minds.

Be careful.
I love you.
Ishani needs her grandfather.


The young woman smiles a little thinly at the the camera as the video comes to an end, her eyes glistening, and says something in parting, again waving and holding up the baby’s hand as though to wave too; the older woman presses a hand to her lips and blows a kiss with a wistful smile that holds a trace of pain—and briefly, characters look at the screen and realize that her face has metamorphosed into that of someone they care very deeply for, holding direct eye contact with them, visible to any other parties in the room. The video ends, leaving them—and, if they’re unlucky, another member of the household—standing in the living room, staring at a blank screen.




V. Becoming what we are, collapsing stars

Characters attending the community college’s Spring/Summer semester to begin training for their new careers may notice a sign-up sheet posted outside of some of the classrooms in the science and engineering wing: a series of talks on astrophysics, open to the public, is being held by visiting lecturer Vikram Ravichandran, a tenured professor in the Physics Department of the Indian Institute of Science holding degrees in astrophysics and theoretical physics from the IIS and Oxford University, respectively. It’s quite an honor to have someone so qualified teaching in a little town like this, isn’t it?

If any characters puzzle about what might bring a man across the world to give talks in a town like this, their curiosity is dismissed, and they’re simply told that the professor is teaching while he looks for a quieter suburban life outside of the frenetic pace of Bengaluru. Who wouldn’t want to live and teach in America? His choice seems self-explanatory enough to the Americans of Sweetwater.

On the 19thth, the first talk is held, a thoroughly normal lecture on recent academic thought on the origins of the universe, followed by light refreshments, offering attendees a chance to meet their new classmates or perhaps to introduce themselves or pose questions to Dr. Ravichandran—although how much can be safely shared with him, as always, remains a looming question mark.

For the most part, though, Vikram has an approachable air—he's tall and speaks with a deep voice, and is certainly very intelligent in an eccentric sort of way, but he smiles and laughs in conversation throughout the night, diving deep into explanations with evident relish when asked. He gives the impression of someone who has been in academia for quite some time; with tenure has come the ability to relax. As odd as his presence in the town of Sweetwater is, he does seem to sincerely enjoy teaching—those particularly attentive to their surroundings might notice his name on the cover of one of the communal textbooks left out on one of the tables in the science department’s study area on their way back to the parking lot.

Notes:
— The Community College is now open! It features a cafeteria, campus center, library, gymnasium, athletics field, pool, and assorted classrooms. Characters who are registered as students have free access to all parts of the campus; characters who aren't students can access most of it, although they can't check out library books or access the gym or pool.



Players may keep TDM threads canon if both players are admitted, and TDMers are encouraged to play around with multiple possible family member matches. Have fun!

full navigation
makesascene: (Smug Aura/I'm the hot one)

[personal profile] makesascene 2024-02-12 11:55 pm (UTC)(link)
When you're feeling less like a screamer, we'll figure out some jokes that'll get you going. [Leo if anything loves making someone laugh. He will achieve that somehow.]

Well, I'm your son now, have you not seen the pictures around here? I'm everywhere. You took me to a fair once. It looks very cute.

[He shrugs in turn.] This place is so freaky, bet it has stuff in the closet for you already. Once you find something, come on down.
detectivision: (to win)

cw: and we've reached the internalized ableism regarding mental health and trauma

[personal profile] detectivision 2024-02-13 12:15 am (UTC)(link)
[His face flushes with embarrassment. As lighthearted as the boy -- Leo -- seems to be about it, it's hard to have his screaming in the night referred to without feeling like it's feebleness of mind, a demonstration of lack of fortitude.

It makes Sherlock think of the unfortunates in the Edelweiss Institute.

He resolves to do better, to be -- less of a screamer. So, Sherlock nods, takes in the fact that there are pictures of the two of them without protest and sets it aside to look into later. He gets out of bed, a hand on the wall to steady himself while his blood makes its way back up to his brain, and once the boy leaves, he'll start looking for clothes -- and turning over all the other odds and ends in the room with curious disbelief, horrified curiosity, and disbelieving horror.
]
makesascene: (Speech/Dramatics/neutral)

this man need help, lol

[personal profile] makesascene 2024-02-13 12:25 am (UTC)(link)
[Leo pops out of the doorway, letting the door close behind him as he heads back down to the kitchen. Those waffles ain't making themselves.

Leo works on making waffles, eggs and bacon. Whatever he can put together given the contents of the fridge. The family dog, a scruffy sort of beast lingers at the teenager's heels begging.

Leo just shoos the cute dog away gently, singing as he cooks. The sound carries through the house. Shockingly, the fourteen year old has a pretty good singing voice.
]
detectivision: (that i'm in love with you)

profoundly,

[personal profile] detectivision 2024-02-13 02:03 am (UTC)(link)
[He finds the closet without trouble. Sure enough, there's a dressing gown in mouse-brown that looks like it will fit. What are all these -- other suits, though? Their cuts are all strange. The style seems American, but not in a way Sherlock can definitively identify.

The photographs, too, are something else -- in colour, all of them, which would in his time be a rarity and a ridiculous expense -- and none of them ones he remembers taking. He is arm in arm with a woman he doesn't know in the dullest pose anyone might imagine, and there he is holding a baby -- who could believably be the Leo he met.
]

They did find an infant with similar features, [he remarks to himself.] If this is a hoax and not a mere dream, they certainly made an effort.

[Similar remarks are made at the other knickknacks and photos.

In a drawer in the closet, though, he finds--
]

This is -- Placido's gun. What is it doing here? Why did they leave it, but not any of my usual clothes...?

[Sherlock slips the pistol into the pocket of the dressing-gown, because that's firearm safety, and ties it around his waist. A pair of slippers go on, also strangely fitted to his feet, and then Sherlock's on his way downstairs, following the teenage mutant vocalizing. At the door, with a haunted look in his eyes -- though with the red rims and dark circles, it'd be much harder for them not to look haunted -- Sherlock announces his presence by way of saying:]

You were right about the photographs.
Edited 2024-02-13 02:04 (UTC)
makesascene: (Hmm/Observing/Ponder)

[personal profile] makesascene 2024-02-13 03:48 pm (UTC)(link)
Told ya. [Leo sing-songs back casually as he deposits a waffle onto a plate. He doles out some eggs as well.] If you look through the rest of the house, you'll see there are more of them hanging up. Along with the house being worn in around certain spots you'd expect. Everything is pretty lived in overall.

There is like a height chart for me in here, by the back door. [He jerks his thumb in the direction he found the height chart carved into a doorframe.] If you go in the coat closet, a lot of names are written on coat or hat labels.
detectivision: (but in defense)

[personal profile] detectivision 2024-02-13 04:28 pm (UTC)(link)
[Sherlock shakes his head -- not in denial of what the boy is saying, but at the whole situation.]

...it is -- faked.

[As he says this, he's looking around at the kitchen, taking it in through the unfocused haze in his brain.

Nothing here is really new. The doorknobs are smudged, the floor is clean but shows signs of wear, the spatula Leo is using has little dents from exposure to heat, the plates have scratches....

It could be artificially produced. But it would take a great deal of time and effort, and -- why? Why would anyone go to that effort? What is the purpose, the point?

It feels like thinking through molasses. That damned drug John has been giving him -- it's still in his system, still affecting him, only Sherlock's starting to feel the lack of it. Dizziness, failure to focus, aches in his limbs and his gut, all very unpleasant sensations that leave him sweating and ill.

Sherlock sinks into a chair at the table, leaning forward, propping his elbows on the table and resting his face in his hands.
]

...it must be. Or someone else lived here -- for, for some time. It can't be real, I know it isn't.

[He knows what is real. What is real is Baker Street, and John Watson, typing away at the table while Sherlock sleeps. What is real is logic, and reason, and scientific explanation -- and, occasionally, very specific horrors from the deep ocean and deathless worlds of dead planets and dying stars that a careless man might stumble into if he gets too close.

They felt so real.

This feels so real.

But Jon had also felt real, and so had the ash that barred him from entering the rooms of Stonewood Manor until he already had an idea of what lay beyond.

At least the kid is sharp. If he's got to have a companion in this madness, it might as well be a boy who knows what to look for.
]

What else have you noticed?

[He's not looking at the dog. The dog is at best not his dog, and at worst, not real at all.]
makesascene: (On the move/action/ninpo)

[personal profile] makesascene 2024-02-13 05:06 pm (UTC)(link)
Yeah, of course its not real. No offense, but you're definitely not my dad. [Leo says simply enough. He adds a slice or two of bacon to the plate before he walks over to deposit it in front of Sherlock. The fourteen year old if anything is confident enough in what he says.]

Eat something, you'll feel less weird. [He points a spatula meaningfully back at Sherlock.] I'll get you a glass of water or orange juice.

A lot of paperwork in your ""office"" [He does a helpful air quote.] Birth certificates, social security numbers, paperwork for the car out front, check stubs, the usual stuff you'd need for an identity like this.

[He grabs a cup from the cupboard, setting it aside before he opens the fridge to grab some orange juice.] All the houses are cookie cutter samey houses real close together. Not a lot of actual privacy.
detectivision: (you set sail alone)

[personal profile] detectivision 2024-02-13 05:56 pm (UTC)(link)
[Does he want to eat...? Sherlock's not sure. His odds of keeping it down feel about fifty-fifty, but he picks up the fork, spears a bit of egg, and puts it in his mouth as an initial test.

He's chewing thoughtfully, listening to the report, until --

-- he swallows so he can ask:
]

Paperwork for the what?

[Like a train car? What is something like that doing in front of a house?]
makesascene: (Hear me out/gestures/hand on chest)

[personal profile] makesascene 2024-02-13 06:29 pm (UTC)(link)
You know, the car? Beep beep? [Leo gives Sherlock an uncertain look. He just is going to pour orange juice in the glass. He leaves the carton out for now.]

Your name is Sherlock, so, I'm gonna assume you're like kinning with Sherlock Holmes, or actually the real deal. So, you have no idea what an automobile is.
detectivision: (you set sail alone there is no crew)

[personal profile] detectivision 2024-02-13 06:40 pm (UTC)(link)
[He looks at Leo like the boy has grown an extra head when he says "beep beep," and the blank confusion only intensifies at kinning.]

I am Sherlock Holmes, [he says, not sure at all why this would be in question,] and -- no, I've no idea what you're talking about.

[He gets to his feet with the help of a hand on the table -- ugh, this withdrawal is remarkably unpleasant -- but he is determined to have a look.]

Out front, you said?

[Which way is front. Do the kitchen windows face front? ...no, upon examination that looks like an enormous stretch of grass, maybe this house is near a public park. This unsteady-on-his-feet man looks like he is about to look out every window until he sees the automobile.]
makesascene: (Reading/disinterest/comics)

[personal profile] makesascene 2024-02-13 06:55 pm (UTC)(link)
[Leo makes sure the stovetop is off before he follows Sherlock.]

That is an automobile. A personal vehicle you drive to get to various places you can't walk to. [Leo offers a brief summary, half wondering if this guy is going to collapse.] When you press the horn built into the steering wheel, it beeps loudly as a warning to other people who might be in your way.
detectivision: (before the salt burns your eyes)

[personal profile] detectivision 2024-02-13 07:02 pm (UTC)(link)
[He stares out the window of the living room, leaning one hand on the edge of the window-frame, taking in the smooth pavement, the asphalt driveway, and the shining metal vehicle that sits in it.

Huh.

It's like something between a carriage or cart and a very small train.
]

The engine -- is it steam-powered?

[He thinks he sees a smokestack at one end. Probably the back, if it is that low, or else the smoke would blow unpleasantly over the passengers.]
makesascene: (Aside/donnie/snarky)

[personal profile] makesascene 2024-02-13 08:15 pm (UTC)(link)
[The urge to troll the man is intense, but Leo manages to restrain himself for now.] I thiiiink a combustion engine. I'm not a tech guy, my twin is. He's not here though, so, you're stuck with me.

I know how to drive at least, so, if no one catches me, I can get us out of here.
detectivision: (oh captain let's make a deal)

[personal profile] detectivision 2024-02-13 09:11 pm (UTC)(link)
[....

Escape is...tempting. Getting in a carriage and seeing how far away from this trap -- because it feels like a trap, it feels like a cage, like a, a simulated habitat for a tropical plant at the Royal Gardens that is meant to trick the unthinking flora into blooming as though it were in a true rainforest -- they can get feels worth trying.

If it's a dream, he has nothing to lose. And, if it isn't...

....the way out of other-worlds is never found by sitting in place. It takes exploration, trial and error, and usually, painful death.

Putting it off won't make it any easier. It never does. It only...prolongs one's stay.
]

That may be worth an attempt.

[He takes a heavy breath, then lets it out, still staring out the window.]

I suspect it won't be that simple. Not if this much effort went into tailoring this place to us. But -- nothing ventured, nothing gained.

[Sherlock turns around to look at Leo.]

Let's finish breakfast, pack whatever looks useful, and see how far we get.

[He gives a weak smile, then -- but a real one.]
Edited 2024-02-13 21:13 (UTC)
makesascene: (Reasoning/Hey now/chill)

[personal profile] makesascene 2024-02-13 09:19 pm (UTC)(link)
Who doesn't love a good car chase in the morning? [Leo bats back casually with a wink.

The teenager if anything has had a very strange life. He's used to being kidnapped a little bit. The human thing is bizarre and he's trying to not think about it.
]

You owe me three compliments on my breakfast, by the way. That'll put a pep in my step. [He turns back around to head to the kitchen. He keeps talking easily enough.]

I'd recommend before we drive off, we get a better idea of where this place is. Seems like America, but not New York.
detectivision: (and pulling your head back)

[personal profile] detectivision 2024-02-16 12:59 am (UTC)(link)
[Over the span of a few seconds, Sherlock has made his way to the front door, wandering, apparently, and pulled it open.]

It certainly is, [he confirms, stooping down to pick up the newspaper. Sherlock shakes it open: he notes the date -- 1960? Ridiculous -- and the spelling conventions.] According to this, the year is nineteen sixty.

[Can you feel the disbelief dripping off every syllable?]
makesascene: (Skeptical/Tea cold/Uh-huh)

[personal profile] makesascene 2024-02-20 08:38 pm (UTC)(link)
[Leo can't help but cringe a little at that disbelief. Time for this conversation to get more complex.

Oooh boy, you and I are from definitely different times. What year is it for you before you woke up here?
detectivision: (cause you're popping the cork)

[personal profile] detectivision 2024-02-20 08:44 pm (UTC)(link)
'82.

[He hesitates a moment, as though considering an alternative -- then, shaking his head, Sherlock clarifies with more confidence:]

1882. Yes, I am sure of it.

[He would have noticed, if more than three months had passed. Surely he would have. The change in the weather, the fuss and outdoor bustle of the holidays -- even in his state, he could not have missed it. '82 it is, somewhere between September and December.]

makesascene: (Donnie/Dry/c'mon bro)

[personal profile] makesascene 2024-02-20 09:05 pm (UTC)(link)
Unfortunately, Sherlock. I'm from '18.

2018.

[Leo tents his horrific amount of five fingers as he watches Sherlock. He already knows this is not going to go well. The guy might crack under the pressure or laugh in Leo's face full stop.]

So, we're both kind of out of time and space right now.